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Hurdles overcome!

Struggled with some movement issues in the Aliens for sometime. Now the aliens face the player by direction. Seemed difficult with basic coding to conquer, but with some insight and fruitful undertaking they are now an adjutant player. Moving on to the camera next as the warp setting flips in a weird way. Not sure of the view window settings is causal to the action sequence. Will tinker here as I work a couple more bosses. So a small peak at the 'no commit' screen. Kind of a see what happens and rolling effects. Enjoy!





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